They're there more for reminder purposes than anything else. I can't tell if its a bug in Composer's implementation of it, or a problem Apple needs to address.Īlso, you can safely leave all those pathTo variables in any scripts. I'd surely post about it here, but its a mystery to me. No more iTunes, cross-platform app support for. If I knew why the postinstall didn't work with flat packages. On August 28th, Apple introduced the new operating system, macOS 10.15, or as they call it, Catalina. postflight is not supported with flat packages, so you do need to use the older bundle style for those. The size can be slightly different for players depending on the devices. What's the download size of Flats Flats takes up 50.7 MB of data on mobile. These seem to work pretty much 100% of the time, assuming your syntax is correct of course. Is Flats free to download Yes, Flats is free to download for Android devices, but it may contain in-app purchases. The solution is to use the older bundle style package format (you can switch to those in Composer's preferences) and use the "postflight" script format instead. For whatever reason, they just seem extremely flaky. However, to go back and hopefully provide a solution to your original issue, which is, "why the heck doesn't the 'postinstall' script in my pkg run?", I can tell you that, for reasons I just don't know, I've also run into a lot of problems getting postinstall scripts in flat Apple packages to run. Yeah, as mentioned, using the default workflow provided by DS will be the best way to do this.
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